Uses of Class
org.jtgl.gaming.TiledSurface

Packages that use TiledSurface
org.jtgl.gaming   
 

Uses of TiledSurface in org.jtgl.gaming
 

Methods in org.jtgl.gaming with parameters of type TiledSurface
protected  boolean Sprite.checkTileCollision(TiledSurface tiledSurface, int col, int row)
          Checks where this Sprite collides with surrounding tiles.
 boolean Sprite.collidesAtWith(int x, int y, TiledSurface tiledSurface)
           
 boolean Sprite.collidesWith(int x, int y, TiledSurface tiledSurface, boolean saveCollidedRect)
          Test if this Sprite collides at location (x,y) with a non-empty cell from a TiledSurface instance
 boolean Sprite.collidesWith(TiledSurface tiledSurface)
           
 boolean Sprite.collidesWith(TiledSurface tiledSurface, boolean saveCollidedRect)
           
 boolean Sprite.preCollidesWith(TiledSurface tiledSurface)